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Traffic simulation
Traffic simulation
Written for Character Animation (ECS 289H)
Code C++/OpenGL/wxWidgets
Links Final report (PDF) 
I implemented an animated traffic simulation to analyze how driver characteristics affect traffic flow. Cars have individual preferences for obeying the speed limit and tailgating, and respond to the environment by stopping at intersections and struggling to drive up steep roads. Drivers follow random paths through the map while merging across lanes in order to reach their destinations faster.